Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
17 / 4 / 7
K / D / A
72.7%
Kill participation
983.2
Damage / min
18,737g
640.9 gold / min
30
2 placed · 7 cleared
238
8.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDyenn#2444
Akali · Top
10 / 5 / 1
28.2% KP
21,778
19.3% share
12,489g
214 CS · 7.3/m
TeaZing#Liebe
Nocturne · Jungle
9 / 7 / 15
61.5% KP
22,414
19.8% share
14,693g
207 CS · 7.1/m
hell on earth#bara
Syndra · Mid
10 / 4 / 9
48.7% KP
29,835
26.4% share
14,348g
286 CS · 9.8/m
Bjoernen#bjørn
Caitlyn · ADC
4 / 7 / 9
33.3% KP
23,304
20.6% share
13,739g
233 CS · 8/m
1pyke23#EUW
Pyke · Support
6 / 10 / 11
43.6% KP
15,636
13.8% share
10,503g
35 CS · 1.2/m
Red side
Victoryremnant 他是唯#nenad
Irelia · Top
3 / 12 / 7
30.3% KP
21,499
21.7% share
12,005g
234 CS · 8/m
BUILT#2603
Riven · Jungle
17 / 4 / 7
72.7% KP
28,743
29% share
18,737g
238 CS · 8.1/m
sadnoname#7083
Ahri · Mid
5 / 4 / 11
48.5% KP
19,397
19.6% share
12,803g
233 CS · 8/m
Magnus Carlsen#PIUL
Draven · ADC
7 / 12 / 5
36.4% KP
19,525
19.7% share
17,014g
239 CS · 8.2/m
Dеlеtеd#Meow
Nautilus · Support
1 / 7 / 19
60.6% KP
9,885
10% share
9,104g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
