Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 128 days ago
11 / 5 / 6
K / D / A
56.7%
Kill participation
918.1
Damage / min
17,006g
551.8 gold / min
37
10 placed · 10 cleared
267
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSilverend#EUW
Garen · Top
4 / 10 / 3
36.8% KP
15,138
18.1% share
11,186g
191 CS · 6.2/m
DOGEEE12333#Jana
Lee Sin · Jungle
8 / 6 / 5
68.4% KP
18,588
22.3% share
13,791g
235 CS · 7.6/m
Alex Consani#EUW3
Twisted Fate · Mid
4 / 6 / 11
78.9% KP
24,812
29.7% share
14,001g
233 CS · 7.6/m
Owellen#0101
Ezreal · ADC
2 / 4 / 2
21.1% KP
19,032
22.8% share
12,782g
283 CS · 9.2/m
Twitch Six10lol#Six7
Rakan · Support
1 / 4 / 15
84.2% KP
5,910
7.1% share
8,461g
41 CS · 1.3/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
13 / 1 / 8
70% KP
39,767
34.4% share
15,119g
221 CS · 7.2/m
closerın oğlu#kral
Graves · Jungle
3 / 6 / 8
36.7% KP
17,887
15.5% share
14,059g
256 CS · 8.3/m
BUILT#2603
Riven · Mid
11 / 5 / 6
56.7% KP
28,294
24.5% share
17,006g
267 CS · 8.7/m
d4ze#d4ze
Ziggs · ADC
2 / 1 / 8
33.3% KP
19,905
17.2% share
12,767g
249 CS · 8.1/m
Rat#YoRHa
Nautilus · Support
1 / 6 / 17
60% KP
9,692
8.4% share
9,035g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
