Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 126 days ago
9 / 5 / 3
K / D / A
34.3%
Kill participation
597.7
Damage / min
15,864g
557 gold / min
19
10 placed · 0 cleared
249
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwrong server#lost
Jayce · Top
2 / 4 / 5
28% KP
21,242
21.5% share
11,587g
273 CS · 9.6/m
TWTV REVERTCRIT#WASD
Rengar · Jungle
10 / 5 / 8
72% KP
29,797
30.2% share
13,836g
223 CS · 7.8/m
Cryoshi#alive
Seraphine · Mid
7 / 6 / 5
48% KP
17,146
17.4% share
11,290g
204 CS · 7.2/m
Mirrai#025
Kalista · ADC
4 / 12 / 4
32% KP
16,339
16.6% share
12,429g
212 CS · 7.4/m
Kiqwuator#6084
Taliyah · Support
2 / 8 / 11
52% KP
14,078
14.3% share
9,180g
55 CS · 1.9/m
Red side
Victoryqweasdx#EUW
Yorick · Top
2 / 6 / 2
11.4% KP
18,367
17.9% share
10,805g
243 CS · 8.5/m
Red block#999
Zyra · Jungle
8 / 3 / 10
51.4% KP
30,657
29.8% share
14,733g
264 CS · 9.3/m
BUILT#2603
Riven · Mid
9 / 5 / 3
34.3% KP
17,025
16.6% share
15,864g
249 CS · 8.7/m
vrika janthia#GOATS
Zeri · ADC
6 / 5 / 9
42.9% KP
11,980
11.7% share
15,945g
271 CS · 9.5/m
XXXXXXXXY1#EUW
LeBlanc · Support
10 / 6 / 14
68.6% KP
24,741
24.1% share
11,641g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
