Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 125 days ago
9 / 3 / 9
K / D / A
58.1%
Kill participation
1,088.4
Damage / min
13,675g
524.6 gold / min
21
9 placed · 1 cleared
201
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1丶丶#one
Malphite · Top
0 / 4 / 8
33.3% KP
17,125
20.4% share
7,948g
165 CS · 6.3/m
Lucius#Rain
Rengar · Jungle
5 / 7 / 10
62.5% KP
15,821
18.8% share
11,437g
169 CS · 6.5/m
iwanan#7596
Ekko · Mid
14 / 5 / 4
75% KP
30,594
36.4% share
13,182g
191 CS · 7.3/m
ZYB WAO#0000
Yasuo · ADC
4 / 9 / 13
70.8% KP
15,607
18.6% share
10,616g
169 CS · 6.5/m
BATMAN#GRE
Braum · Support
1 / 6 / 15
66.7% KP
4,936
5.9% share
7,057g
30 CS · 1.2/m
Red side
VictoryBUILT#2603
Ambessa · Top
9 / 3 / 9
58.1% KP
28,370
27.3% share
13,675g
201 CS · 7.7/m
Silva#EUW2
Hecarim · Jungle
11 / 3 / 15
83.9% KP
27,246
26.3% share
14,533g
236 CS · 9.1/m
faker baiisack#0000
Syndra · Mid
3 / 5 / 15
58.1% KP
19,206
18.5% share
11,804g
200 CS · 7.7/m
Kite Machine#2015
Vayne · ADC
8 / 5 / 11
61.3% KP
21,531
20.7% share
13,751g
203 CS · 7.8/m
askın olayim#EUW
Nautilus · Support
0 / 8 / 22
71% KP
7,413
7.1% share
7,388g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
