Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 124 days ago
4 / 2 / 3
K / D / A
26.9%
Kill participation
671.2
Damage / min
10,408g
490.6 gold / min
21
6 placed · 4 cleared
187
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
3 / 4 / 3
35.3% KP
18,513
29.3% share
8,177g
172 CS · 8.1/m
Zanzarah#1996
Vi · Jungle
2 / 9 / 7
52.9% KP
13,307
21% share
7,608g
124 CS · 5.8/m
i miss csgo#1481
Akali · Mid
5 / 6 / 3
47.1% KP
14,833
23.4% share
8,149g
153 CS · 7.2/m
Inmaculado#Guess
Jhin · ADC
4 / 3 / 4
47.1% KP
11,545
18.2% share
9,877g
201 CS · 9.5/m
ROSS Smarty#smt
Nautilus · Support
3 / 4 / 6
52.9% KP
5,094
8% share
6,406g
32 CS · 1.5/m
Red side
VictorySSO Axel#EUW
Tryndamere · Top
10 / 4 / 3
50% KP
24,475
34.5% share
13,200g
265 CS · 12.5/m
Koldo#1233
Nidalee · Jungle
6 / 3 / 4
38.5% KP
8,733
12.3% share
9,371g
147 CS · 6.9/m
BUILT#2603
Riven · Mid
4 / 2 / 3
26.9% KP
14,241
20.1% share
10,408g
187 CS · 8.8/m
LOCKED TF IN#6802
Caitlyn · ADC
5 / 4 / 4
34.6% KP
15,266
21.5% share
11,011g
212 CS · 10/m
Knurble Lux#EUW
Lux · Support
1 / 4 / 9
38.5% KP
8,180
11.5% share
6,295g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
