Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 124 days ago
10 / 4 / 5
K / D / A
50%
Kill participation
718.4
Damage / min
14,865g
531.5 gold / min
25
10 placed · 3 cleared
238
8.5 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPLOW KerZes#EUW
Gnar · Top
2 / 5 / 9
44% KP
20,938
20.6% share
11,083g
213 CS · 7.6/m
Afroboi#depu
Lillia · Jungle
1 / 3 / 9
40% KP
17,350
17.1% share
11,593g
253 CS · 9/m
Gonzo#2843
Quinn · Mid
17 / 7 / 2
76% KP
37,593
37% share
16,119g
201 CS · 7.2/m
FUN k3y#EUW
Jhin · ADC
2 / 8 / 8
40% KP
14,356
14.1% share
10,164g
186 CS · 6.7/m
Clay on 5#Brick
Poppy · Support
3 / 7 / 11
56% KP
11,476
11.3% share
8,786g
38 CS · 1.4/m
Red side
VictoryULTRA INSTINCT#1964
Gragas · Top
8 / 8 / 5
43.3% KP
26,775
28.3% share
11,094g
193 CS · 6.9/m
Rybson Reformed#FREE
Xin Zhao · Jungle
3 / 4 / 12
50% KP
16,161
17.1% share
12,838g
235 CS · 8.4/m
BUILT#2603
Riven · Mid
10 / 4 / 5
50% KP
20,092
21.2% share
14,865g
238 CS · 8.5/m
Mirrai#025
Kalista · ADC
9 / 4 / 8
56.7% KP
22,139
23.4% share
15,280g
239 CS · 8.5/m
ShadowZerô#2805
Soraka · Support
0 / 5 / 23
76.7% KP
9,590
10.1% share
8,872g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
