Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 124 days ago
11 / 6 / 2
K / D / A
41.9%
Kill participation
809.7
Damage / min
14,942g
480.5 gold / min
30
11 placed · 2 cleared
230
7.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattonythetiger#lol
Camille · Top
4 / 6 / 5
36% KP
19,905
20.3% share
12,039g
217 CS · 7/m
Judgement#CN1
Nidalee · Jungle
6 / 7 / 8
56% KP
18,117
18.5% share
11,642g
196 CS · 6.3/m
TwTvPeshomid#Pesh
Twisted Fate · Mid
4 / 6 / 7
44% KP
21,269
21.7% share
14,377g
278 CS · 8.9/m
chöego#EUW
Senna · ADC
7 / 6 / 10
68% KP
27,364
28% share
15,950g
247 CS · 7.9/m
Żywiec#Orzeu
Seraphine · Support
4 / 6 / 12
64% KP
11,207
11.5% share
9,005g
42 CS · 1.4/m
Red side
VictoryGlorpmeister#Jenax
Jax · Top
4 / 3 / 3
22.6% KP
21,415
17.8% share
14,443g
285 CS · 9.2/m
i have no#enemy
Lee Sin · Jungle
10 / 3 / 10
64.5% KP
30,927
25.6% share
17,274g
257 CS · 8.3/m
BUILT#2603
Akali · Mid
11 / 6 / 2
41.9% KP
25,183
20.9% share
14,942g
230 CS · 7.4/m
NOT OVER#MUTED
Caitlyn · ADC
3 / 4 / 7
32.3% KP
19,932
16.5% share
15,312g
262 CS · 8.4/m
Knurble Lux#EUW
Lux · Support
3 / 9 / 11
45.2% KP
23,171
19.2% share
9,407g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
