Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 123 days ago
13 / 4 / 9
K / D / A
56.4%
Kill participation
798.2
Damage / min
17,092g
545.8 gold / min
30
12 placed · 2 cleared
234
7.5 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Jayce · Top
8 / 9 / 9
43.6% KP
30,861
25.9% share
15,426g
247 CS · 7.9/m
Megaras eyes#HADES
Diana · Jungle
7 / 7 / 16
59% KP
25,059
21.1% share
14,543g
226 CS · 7.2/m
BUILT#2603
Riven · Mid
13 / 4 / 9
56.4% KP
24,998
21% share
17,092g
234 CS · 7.5/m
Sheep on 12#NRS
Ashe · ADC
8 / 6 / 14
56.4% KP
29,736
25% share
16,506g
273 CS · 8.7/m
BàninoCucciolosò#SOFT
Alistar · Support
3 / 7 / 25
71.8% KP
8,296
7% share
10,587g
34 CS · 1.1/m
Red side
DefeatSpoodersussi#1352
Rumble · Top
3 / 8 / 13
48.5% KP
26,703
21.7% share
11,195g
199 CS · 6.4/m
aterski#EUW
Talon · Jungle
14 / 7 / 6
60.6% KP
30,002
24.4% share
17,708g
231 CS · 7.4/m
Creal#EUW12
Syndra · Mid
8 / 7 / 5
39.4% KP
31,177
25.4% share
17,267g
281 CS · 9/m
FUN k3y#EUW
Kalista · ADC
6 / 9 / 10
48.5% KP
25,545
20.8% share
15,532g
270 CS · 8.6/m
Dongfang Yuechu#Dao
Rell · Support
2 / 8 / 22
72.7% KP
9,501
7.7% share
9,284g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
