Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 122 days ago
6 / 5 / 16
K / D / A
75.9%
Kill participation
548.1
Damage / min
10,877g
370.6 gold / min
111
45 placed · 13 cleared
33
1.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOreshizu#TROLL
Warwick · Top
5 / 7 / 2
31.8% KP
15,080
21.2% share
12,816g
259 CS · 8.8/m
Theocacs#EUW
Jarvan IV · Jungle
2 / 5 / 11
59.1% KP
10,780
15.1% share
11,270g
181 CS · 6.2/m
chaos#note
Yasuo · Mid
4 / 4 / 3
31.8% KP
15,328
21.5% share
11,369g
254 CS · 8.7/m
Xfioramaster18#lockd
Fiora · ADC
7 / 7 / 3
45.5% KP
19,819
27.8% share
14,640g
207 CS · 7.1/m
Αrtoria Prime#eProd
Pyke · Support
4 / 6 / 5
40.9% KP
10,159
14.3% share
9,524g
28 CS · 1/m
Red side
VictorySafírový rytier#EUW
Jayce · Top
5 / 3 / 10
51.7% KP
24,688
22.9% share
12,233g
240 CS · 8.2/m
severity seeker#EUW
Sylas · Jungle
4 / 2 / 15
65.5% KP
17,315
16.1% share
13,190g
199 CS · 6.8/m
AbbedaggÆ#EUW
Lissandra · Mid
5 / 6 / 14
65.5% KP
22,474
20.9% share
12,299g
248 CS · 8.4/m
Sheep on 12#NRS
Caitlyn · ADC
9 / 6 / 11
69% KP
27,058
25.1% share
15,632g
253 CS · 8.6/m
BUILT#2603
Senna · Support
6 / 5 / 16
75.9% KP
16,086
14.9% share
10,877g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
