Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 122 days ago
13 / 5 / 6
K / D / A
44.2%
Kill participation
893.4
Damage / min
12,613g
487.6 gold / min
24
10 placed · 3 cleared
163
6.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOE LEE FAK#AMU
Pantheon · Top
2 / 10 / 6
40% KP
16,095
18.4% share
7,359g
101 CS · 3.9/m
Agurin#DND
Jarvan IV · Jungle
9 / 9 / 9
90% KP
22,615
25.9% share
14,032g
177 CS · 6.8/m
kasiliom#mimi
Ryze · Mid
6 / 9 / 7
65% KP
30,513
34.9% share
11,088g
179 CS · 6.9/m
Barsas#BRAND
Syndra · ADC
3 / 7 / 5
40% KP
10,474
12% share
10,957g
181 CS · 7/m
chaos#note
Nautilus · Support
0 / 8 / 8
40% KP
7,646
8.8% share
6,380g
17 CS · 0.7/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
8 / 6 / 15
53.5% KP
25,638
23% share
11,365g
152 CS · 5.9/m
Silva#EUW2
Hecarim · Jungle
8 / 4 / 14
51.2% KP
27,107
24.4% share
14,139g
238 CS · 9.2/m
BUILT#2603
Riven · Mid
13 / 5 / 6
44.2% KP
23,109
20.8% share
12,613g
163 CS · 6.3/m
Kaori#EUW33
Mel · ADC
13 / 1 / 11
55.8% KP
25,295
22.7% share
15,431g
243 CS · 9.4/m
Tea#2299
Galio · Support
1 / 4 / 24
58.1% KP
10,079
9.1% share
8,142g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
