Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 122 days ago
13 / 5 / 8
K / D / A
65.6%
Kill participation
956.3
Damage / min
14,565g
607.3 gold / min
24
6 placed · 7 cleared
154
6.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
3 / 8 / 18
65.6% KP
22,221
24.8% share
9,783g
192 CS · 8/m
Mercury#LAKEN
Sylas · Jungle
11 / 1 / 11
68.8% KP
22,854
25.5% share
12,771g
203 CS · 8.5/m
last samurai#Hansu
Yasuo · Mid
4 / 0 / 9
40.6% KP
14,567
16.2% share
13,388g
273 CS · 11.4/m
BUILT#2603
Riven · ADC
13 / 5 / 8
65.6% KP
22,935
25.6% share
14,565g
154 CS · 6.4/m
Methanaute#0000
Rell · Support
1 / 3 / 23
75% KP
7,140
8% share
7,548g
16 CS · 0.7/m
Red side
DefeatShourdy#EUW
Xin Zhao · Top
4 / 6 / 2
35.3% KP
14,775
19.3% share
8,471g
159 CS · 6.6/m
Agurin#DND
Jarvan IV · Jungle
3 / 6 / 9
70.6% KP
13,331
17.4% share
9,717g
165 CS · 6.9/m
rawr kitten meow#uwu
Malphite · Mid
0 / 8 / 1
5.9% KP
10,755
14% share
6,297g
133 CS · 5.5/m
J1HUIV#000
Senna · ADC
8 / 5 / 4
70.6% KP
24,718
32.3% share
13,122g
197 CS · 8.2/m
whitearmor#0001
Poppy · Support
2 / 7 / 6
47.1% KP
13,034
17% share
6,731g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
