Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 121 days ago
1 / 3 / 1
K / D / A
33.3%
Kill participation
302.7
Damage / min
7,909g
318.9 gold / min
22
8 placed · 0 cleared
179
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatelektrikgittiknk#EUW
Dr. Mundo · Top
1 / 6 / 2
50% KP
18,884
31.2% share
8,826g
197 CS · 7.9/m
2 4 7#ak47
Nunu & Willump · Jungle
2 / 6 / 2
66.7% KP
8,679
14.4% share
9,171g
147 CS · 5.9/m
BUILT#2603
Fizz · Mid
1 / 3 / 1
33.3% KP
7,508
12.4% share
7,909g
179 CS · 7.2/m
Desire Doue#PSG26
Caitlyn · ADC
1 / 5 / 2
50% KP
20,131
33.3% share
10,301g
200 CS · 8.1/m
Akanania#1213
Karma · Support
1 / 4 / 4
83.3% KP
5,270
8.7% share
6,754g
31 CS · 1.3/m
Red side
VictoryBAR MOJITO#MACA
Akali · Top
3 / 1 / 9
50% KP
28,434
26.2% share
10,926g
225 CS · 9.1/m
Serenity#2551
Shaco · Jungle
6 / 0 / 4
41.7% KP
15,134
13.9% share
11,216g
216 CS · 8.7/m
Jonathan Bailey#zzz
Galio · Mid
3 / 3 / 4
29.2% KP
20,095
18.5% share
9,873g
202 CS · 8.1/m
chöego#EUW
Ezreal · ADC
7 / 1 / 4
45.8% KP
30,844
28.4% share
14,019g
213 CS · 8.6/m
AGONY N DESPAIR#MID
Anivia · Support
5 / 1 / 8
54.2% KP
14,073
13% share
9,004g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
