Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 121 days ago
22 / 7 / 6
K / D / A
66.7%
Kill participation
1,691.3
Damage / min
24,226g
724.6 gold / min
36
11 placed · 10 cleared
266
8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLalle#Lalle
Anivia · Top
5 / 10 / 8
31% KP
18,884
12.4% share
13,334g
237 CS · 7.1/m
zyb#Kira
Talon · Jungle
9 / 9 / 9
42.9% KP
38,121
25.1% share
18,317g
242 CS · 7.2/m
BUILT#2603
Riven · Mid
22 / 7 / 6
66.7% KP
56,545
37.2% share
24,226g
266 CS · 8/m
Flitser#CIGAN
Kai'Sa · ADC
5 / 7 / 12
40.5% KP
31,111
20.4% share
15,857g
246 CS · 7.4/m
Chill1000#larry
Alistar · Support
1 / 9 / 21
52.4% KP
7,504
4.9% share
10,073g
18 CS · 0.5/m
Red side
Defeatazur et asmar#paix
Aurelion Sol · Top
15 / 7 / 17
76.2% KP
35,781
24% share
14,777g
186 CS · 5.6/m
girlwithboy#EUW
Graves · Jungle
15 / 8 / 10
59.5% KP
39,946
26.7% share
17,287g
230 CS · 6.9/m
Mr useful#361
Twisted Fate · Mid
5 / 8 / 19
57.1% KP
24,927
16.7% share
15,667g
251 CS · 7.5/m
chöego#EUW
Ezreal · ADC
4 / 9 / 14
42.9% KP
34,513
23.1% share
15,690g
250 CS · 7.5/m
ZedKing#Zed2
Seraphine · Support
3 / 10 / 26
69% KP
14,193
9.5% share
10,725g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
