Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 120 days ago
5 / 12 / 12
K / D / A
42.5%
Kill participation
541.5
Damage / min
9,806g
301.4 gold / min
114
51 placed · 9 cleared
27
0.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Rumble · Top
5 / 10 / 10
35.7% KP
23,073
15.8% share
11,087g
170 CS · 5.2/m
ReZero#Ram
Lillia · Jungle
11 / 3 / 14
59.5% KP
44,479
30.5% share
18,377g
288 CS · 8.9/m
who is remnant#nenad
Irelia · Mid
10 / 13 / 10
47.6% KP
22,236
15.3% share
15,142g
210 CS · 6.5/m
Mirrai#025
Kalista · ADC
12 / 8 / 19
73.8% KP
38,927
26.7% share
20,191g
278 CS · 8.5/m
JHXN#1283
Thresh · Support
4 / 6 / 29
78.6% KP
16,920
11.6% share
11,419g
35 CS · 1.1/m
Red side
DefeatLittle Fool#00000
Yasuo · Top
10 / 6 / 7
42.5% KP
29,523
20.3% share
15,371g
256 CS · 7.9/m
Obsess#2308
Wukong · Jungle
9 / 7 / 15
60% KP
25,728
17.7% share
14,922g
218 CS · 6.7/m
J1HUIV#000
Twisted Fate · Mid
7 / 7 / 21
70% KP
33,478
23.1% share
15,967g
219 CS · 6.7/m
sacoche vespa#2069
Xayah · ADC
9 / 10 / 10
47.5% KP
38,848
26.8% share
15,820g
222 CS · 6.8/m
BUILT#2603
Riven · Support
5 / 12 / 12
42.5% KP
17,617
12.1% share
9,806g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
