Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 118 days ago
8 / 4 / 11
K / D / A
51.4%
Kill participation
1,203.9
Damage / min
14,118g
524.5 gold / min
21
8 placed · 3 cleared
230
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSerenity#2551
Malphite · Top
6 / 5 / 6
57.1% KP
24,413
23.9% share
10,573g
161 CS · 6/m
severity seeker#EUW
Wukong · Jungle
3 / 7 / 10
61.9% KP
17,288
16.9% share
10,214g
186 CS · 6.9/m
404 Sunatchi#MID
Sylas · Mid
3 / 5 / 3
28.6% KP
16,633
16.3% share
9,624g
216 CS · 8/m
FUN k3y#EUW
Senna · ADC
6 / 9 / 13
90.5% KP
27,847
27.3% share
12,203g
156 CS · 5.8/m
404 Raydio#Ray
Skarner · Support
3 / 11 / 7
47.6% KP
15,927
15.6% share
8,651g
51 CS · 1.9/m
Red side
VictoryBethersham#EUW
Sion · Top
6 / 2 / 13
51.4% KP
24,200
19.4% share
12,678g
222 CS · 8.2/m
MR PRINCE#ily12
Ekko · Jungle
11 / 3 / 9
54.1% KP
28,124
22.6% share
14,982g
253 CS · 9.4/m
BUILT#2603
Riven · Mid
8 / 4 / 11
51.4% KP
32,404
26% share
14,118g
230 CS · 8.5/m
Mirrai#025
Kalista · ADC
11 / 8 / 9
54.1% KP
32,768
26.3% share
14,813g
189 CS · 7/m
Kijo73#ZTC
Taric · Support
1 / 4 / 24
67.6% KP
7,161
5.7% share
9,405g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
