Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 117 days ago
1 / 9 / 7
K / D / A
42.1%
Kill participation
410.1
Damage / min
14,481g
396.9 gold / min
23
12 placed · 0 cleared
304
8.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMajorAlexander1#EUW
Vayne · Top
10 / 6 / 2
38.7% KP
24,191
24.3% share
16,452g
281 CS · 7.7/m
twtv bismanbo#00000
Sylas · Jungle
6 / 1 / 13
61.3% KP
21,432
21.5% share
16,699g
277 CS · 7.6/m
PoEs tk#EUW
Ambessa · Mid
4 / 4 / 5
29% KP
24,076
24.2% share
14,302g
265 CS · 7.3/m
Nadra#DBT
Aphelios · ADC
7 / 4 / 7
45.2% KP
20,940
21% share
18,547g
316 CS · 8.7/m
cufcuf123#ANTOS
Blitzcrank · Support
4 / 4 / 13
54.8% KP
8,958
9% share
10,742g
34 CS · 0.9/m
Red side
DefeatShowkz#sika
Jayce · Top
1 / 7 / 7
42.1% KP
19,181
16.4% share
12,117g
270 CS · 7.4/m
TTV BAASHH#EUW
Kha'Zix · Jungle
9 / 1 / 4
68.4% KP
33,933
29.1% share
19,299g
269 CS · 7.4/m
BUILT#2603
Riven · Mid
1 / 9 / 7
42.1% KP
14,963
12.8% share
14,481g
304 CS · 8.3/m
NOT OVER#MUTED
Caitlyn · ADC
6 / 6 / 4
52.6% KP
24,799
21.2% share
17,878g
328 CS · 9/m
farfetch#296
Lux · Support
2 / 8 / 10
63.2% KP
23,878
20.5% share
10,878g
84 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
