Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 117 days ago
4 / 2 / 3
K / D / A
31.8%
Kill participation
496.2
Damage / min
9,092g
456.5 gold / min
12
7 placed · 1 cleared
179
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
2 / 6 / 1
33.3% KP
12,866
25.9% share
7,450g
174 CS · 8.7/m
Corvo Attano#11111
Skarner · Jungle
2 / 3 / 3
55.6% KP
11,963
24.1% share
7,253g
140 CS · 7/m
Tea#2299
Malphite · Mid
2 / 2 / 3
55.6% KP
13,342
26.9% share
7,594g
178 CS · 8.9/m
Nadra#DBT
Zeri · ADC
2 / 5 / 0
22.2% KP
7,418
14.9% share
8,184g
176 CS · 8.8/m
Franklin Saint#ggxd
Leona · Support
1 / 6 / 2
33.3% KP
4,035
8.1% share
5,203g
26 CS · 1.3/m
Red side
Victory30pushupperdeath#hard
Sylas · Top
4 / 3 / 4
36.4% KP
13,451
24.6% share
7,457g
113 CS · 5.7/m
2 4 7#ak47
Karthus · Jungle
2 / 2 / 3
22.7% KP
7,230
13.2% share
8,074g
165 CS · 8.3/m
BUILT#2603
Riven · Mid
4 / 2 / 3
31.8% KP
9,883
18.1% share
9,092g
179 CS · 9/m
MajorAlexander1#EUW
Samira · ADC
11 / 1 / 2
59.1% KP
17,517
32% share
13,366g
217 CS · 10.9/m
PXS Shy Carry#2026
Nautilus · Support
1 / 1 / 13
63.6% KP
6,634
12.1% share
6,047g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
