Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 117 days ago
4 / 10 / 8
K / D / A
40%
Kill participation
470.9
Damage / min
15,727g
395.3 gold / min
58
20 placed · 3 cleared
242
6.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKite Machine#2015
Kennen · Top
14 / 8 / 9
54.8% KP
41,010
26.1% share
19,176g
307 CS · 7.7/m
frajgo#rank1
Qiyana · Jungle
12 / 6 / 14
61.9% KP
41,741
26.6% share
21,350g
263 CS · 6.6/m
bro#han
Yasuo · Mid
7 / 6 / 9
38.1% KP
26,481
16.9% share
19,340g
375 CS · 9.4/m
kappachungus#won
Sivir · ADC
8 / 4 / 10
42.9% KP
26,223
16.7% share
21,414g
372 CS · 9.4/m
Passed Pawn#EUW2
Bard · Support
1 / 6 / 24
59.5% KP
21,382
13.6% share
12,712g
47 CS · 1.2/m
Red side
DefeatBUILT#2603
Riven · Top
4 / 10 / 8
40% KP
18,735
13.3% share
15,727g
242 CS · 6.1/m
lifetime#zoer
Graves · Jungle
8 / 8 / 8
53.3% KP
30,313
21.4% share
17,974g
319 CS · 8/m
eeZaZ#333
Twisted Fate · Mid
3 / 7 / 11
46.7% KP
28,608
20.2% share
15,242g
250 CS · 6.3/m
SLY Wakz#SLY
Ziggs · ADC
5 / 7 / 11
53.3% KP
45,075
31.9% share
21,914g
353 CS · 8.9/m
Expedition 28#0211
Pyke · Support
10 / 10 / 5
50% KP
18,631
13.2% share
13,766g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
