Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 116 days ago
5 / 6 / 4
K / D / A
56.3%
Kill participation
479.5
Damage / min
14,826g
540.4 gold / min
35
8 placed · 8 cleared
282
10.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychillfalls1#KCWIN
Vayne · Top
5 / 3 / 17
52.4% KP
22,949
23.7% share
12,888g
188 CS · 6.9/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
8 / 0 / 18
61.9% KP
22,526
23.2% share
13,494g
194 CS · 7.1/m
TinjaNurtles#11111
Ashe · Mid
1 / 2 / 9
23.8% KP
10,905
11.2% share
11,469g
230 CS · 8.4/m
Glimpse of Us#pii
Kalista · ADC
15 / 6 / 9
57.1% KP
24,596
25.4% share
16,773g
240 CS · 8.7/m
byz#EUW2
Pyke · Support
13 / 5 / 13
61.9% KP
16,016
16.5% share
12,036g
35 CS · 1.3/m
Red side
Defeatchasing ghosts#1314
Draven · Top
0 / 9 / 3
18.8% KP
14,693
19.3% share
9,604g
227 CS · 8.3/m
Farmazoniarz#EUW
Elise · Jungle
4 / 8 / 1
31.3% KP
20,928
27.4% share
10,571g
188 CS · 6.9/m
BUILT#2603
Riven · Mid
5 / 6 / 4
56.3% KP
13,153
17.2% share
14,826g
282 CS · 10.3/m
necrowl#EUW
Jhin · ADC
6 / 5 / 4
62.5% KP
13,725
18% share
13,259g
255 CS · 9.3/m
batuboy#LoTM
Zoe · Support
1 / 14 / 4
31.3% KP
13,816
18.1% share
7,377g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
