Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 116 days ago
17 / 2 / 3
K / D / A
69%
Kill participation
894
Damage / min
16,489g
615.3 gold / min
29
9 placed · 4 cleared
208
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAŞKIM ÇOK PARDON#ONE
Jax · Top
7 / 5 / 4
57.9% KP
24,057
30.1% share
10,437g
174 CS · 6.5/m
Sheep on 12#NRS
Xin Zhao · Jungle
3 / 6 / 7
52.6% KP
13,170
16.5% share
9,534g
152 CS · 5.7/m
Twitch Six10lol#Six7
Ekko · Mid
4 / 4 / 4
42.1% KP
18,266
22.9% share
10,199g
241 CS · 9/m
ttv gwenーnlol#zeri
Zeri · ADC
5 / 7 / 4
47.4% KP
19,742
24.7% share
12,724g
252 CS · 9.4/m
Messclick#EUW
Braum · Support
0 / 7 / 12
63.2% KP
4,695
5.9% share
6,876g
14 CS · 0.5/m
Red side
Victorytwtv CruncyWM#WHITE
Sylas · Top
3 / 7 / 15
62.1% KP
21,260
19.4% share
10,887g
194 CS · 7.2/m
BUILT#2603
Riven · Jungle
17 / 2 / 3
69% KP
23,960
21.9% share
16,489g
208 CS · 7.8/m
baumbaumbaumi#EUW
Gragas · Mid
4 / 4 / 4
27.6% KP
21,013
19.2% share
10,289g
209 CS · 7.8/m
Jhin#bae
Jhin · ADC
4 / 3 / 18
75.9% KP
25,573
23.4% share
13,766g
221 CS · 8.2/m
FNC Upset#0308
Bard · Support
1 / 3 / 22
79.3% KP
17,542
16% share
8,781g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
