Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 115 days ago
1 / 7 / 0
K / D / A
10%
Kill participation
367.9
Damage / min
9,367g
379.5 gold / min
22
8 placed · 2 cleared
210
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEXT G2 MIDKING#60fem
Ahri · Top
3 / 1 / 0
10% KP
16,917
17.4% share
9,949g
249 CS · 10.1/m
Stark#F10
Lee Sin · Jungle
5 / 2 / 10
50% KP
14,878
15.3% share
11,484g
194 CS · 7.9/m
Goldberg#blame
Zed · Mid
10 / 1 / 6
53.3% KP
26,059
26.8% share
15,317g
220 CS · 8.9/m
Garfield#liz
Ezreal · ADC
11 / 3 / 3
46.7% KP
29,507
30.3% share
14,643g
243 CS · 9.8/m
Michiel deRuyter#NLNLN
Nautilus · Support
1 / 3 / 16
56.7% KP
9,905
10.2% share
8,109g
37 CS · 1.5/m
Red side
DefeatSLY Wakz#SLY
Maokai · Top
1 / 3 / 1
20% KP
8,500
15.5% share
8,270g
203 CS · 8.2/m
KAATAKURI#BBB
Aatrox · Jungle
6 / 6 / 2
80% KP
19,100
34.8% share
11,684g
185 CS · 7.5/m
BUILT#2603
Riven · Mid
1 / 7 / 0
10% KP
9,080
16.5% share
9,367g
210 CS · 8.5/m
MetroArcher#EUW
Caitlyn · ADC
0 / 7 / 3
30% KP
8,691
15.8% share
8,935g
194 CS · 7.9/m
Deni Avdija#EUWW
Pantheon · Support
2 / 7 / 5
70% KP
9,591
17.5% share
6,898g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
