Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 115 days ago
1 / 3 / 3
K / D / A
30.8%
Kill participation
437.8
Damage / min
11,234g
358.7 gold / min
34
8 placed · 5 cleared
258
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLâne Kîngdom#LK1
Jayce · Top
1 / 4 / 1
15.4% KP
11,337
12.7% share
11,086g
276 CS · 8.8/m
JG top boy#lync1
Qiyana · Jungle
6 / 5 / 4
76.9% KP
24,732
27.6% share
14,651g
213 CS · 6.8/m
BUILT#2603
Fizz · Mid
1 / 3 / 3
30.8% KP
13,711
15.3% share
11,234g
258 CS · 8.2/m
Rediby#EUW
Ashe · ADC
2 / 5 / 8
76.9% KP
21,508
24% share
15,292g
310 CS · 9.9/m
mow#zed1
Seraphine · Support
3 / 5 / 8
84.6% KP
18,302
20.4% share
9,461g
60 CS · 1.9/m
Red side
VictoryTwTv BZ EUW#INSHL
Zed · Top
5 / 3 / 4
40.9% KP
22,375
26.5% share
15,640g
318 CS · 10.2/m
Serenity#2551
Shaco · Jungle
5 / 2 / 9
63.6% KP
16,432
19.5% share
13,821g
276 CS · 8.8/m
NEXT G2 MIDKING#60fem
Anivia · Mid
4 / 1 / 9
59.1% KP
16,690
19.8% share
14,713g
288 CS · 9.2/m
LOTHEN#gabi
Mel · ADC
8 / 5 / 5
59.1% KP
17,864
21.2% share
15,323g
274 CS · 8.7/m
Rybson Reformed#FREE
Senna · Support
0 / 2 / 17
77.3% KP
11,034
13.1% share
10,226g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
