Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 115 days ago
5 / 4 / 1
K / D / A
46.2%
Kill participation
748.9
Damage / min
13,630g
556.7 gold / min
15
7 placed · 1 cleared
209
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSanPone#luigi
Yone · Top
3 / 5 / 0
23.1% KP
17,156
24.8% share
9,721g
229 CS · 9.4/m
Agurin#DND
Kha'Zix · Jungle
1 / 8 / 2
23.1% KP
10,930
15.8% share
8,575g
166 CS · 6.8/m
c0cky movement#tukan
Sylas · Mid
3 / 7 / 3
46.2% KP
17,109
24.7% share
9,440g
209 CS · 8.5/m
BUILT#2603
Corki · ADC
5 / 4 / 1
46.2% KP
18,335
26.5% share
13,630g
209 CS · 8.5/m
OrthoZero#Zac
Nautilus · Support
1 / 4 / 5
46.2% KP
5,628
8.1% share
6,556g
20 CS · 0.8/m
Red side
VictoryNattyNatt#2005
Dr. Mundo · Top
8 / 3 / 4
42.9% KP
21,235
25.3% share
12,182g
196 CS · 8/m
TWTV DETDERT#12MAJ
Graves · Jungle
5 / 2 / 11
57.1% KP
17,527
20.9% share
12,112g
231 CS · 9.4/m
Poro with Cookie#EUW
Ahri · Mid
8 / 5 / 4
42.9% KP
22,145
26.4% share
11,498g
200 CS · 8.2/m
suhayb#0300
Kalista · ADC
5 / 3 / 7
42.9% KP
16,473
19.7% share
13,347g
228 CS · 9.3/m
MadalBemm#EUW
Renata Glasc · Support
2 / 0 / 18
71.4% KP
6,407
7.6% share
8,457g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
