Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 115 days ago
8 / 5 / 4
K / D / A
57.1%
Kill participation
952.1
Damage / min
14,577g
566.8 gold / min
25
9 placed · 2 cleared
244
9.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJohn Pork#Canko
Volibear · Top
9 / 7 / 1
24.4% KP
18,760
20.3% share
13,581g
238 CS · 9.3/m
Kaga#7L3
Aatrox · Jungle
4 / 3 / 11
36.6% KP
10,878
11.7% share
12,003g
223 CS · 8.7/m
Cloud v2#Euw6
Kassadin · Mid
10 / 3 / 12
53.7% KP
29,656
32% share
13,739g
219 CS · 8.5/m
Zelos#Zeal
Varus · ADC
4 / 6 / 9
31.7% KP
11,440
12.4% share
13,114g
203 CS · 7.9/m
ROSS Smarty#smt
Camille · Support
14 / 2 / 15
70.7% KP
21,884
23.6% share
11,792g
20 CS · 0.8/m
Red side
DefeatBUILT#2603
Riven · Top
8 / 5 / 4
57.1% KP
24,484
23.1% share
14,577g
244 CS · 9.5/m
WP LaxXo#EUW
Shaco · Jungle
2 / 7 / 3
23.8% KP
17,578
16.6% share
8,710g
156 CS · 6.1/m
Random kdaplyers#EUW00
Yone · Mid
2 / 13 / 1
14.3% KP
22,721
21.5% share
8,576g
201 CS · 7.8/m
NestléDWaterlord#tea
Heimerdinger · ADC
6 / 8 / 2
38.1% KP
22,209
21% share
11,187g
212 CS · 8.2/m
Babe Caps#EUW
Miss Fortune · Support
3 / 8 / 8
52.4% KP
18,773
17.7% share
8,608g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
