Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 114 days ago
8 / 3 / 5
K / D / A
40.6%
Kill participation
770.1
Damage / min
13,934g
524.5 gold / min
26
8 placed · 3 cleared
240
9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFΕDEVALVERDE8#RMA
Aurora · Top
1 / 7 / 6
41.2% KP
19,057
27% share
9,152g
200 CS · 7.5/m
TTV Guli#00000
Rek'Sai · Jungle
7 / 5 / 5
70.6% KP
17,904
25.3% share
13,001g
220 CS · 8.3/m
HOE LEE FAK#AMU
Pantheon · Mid
2 / 7 / 4
35.3% KP
11,938
16.9% share
9,670g
198 CS · 7.5/m
Lewozu#EUWÄÄ
Draven · ADC
5 / 5 / 3
47.1% KP
13,614
19.3% share
12,778g
204 CS · 7.7/m
ROSS Smarty#smt
Camille · Support
2 / 8 / 8
58.8% KP
8,148
11.5% share
7,671g
33 CS · 1.2/m
Red side
VictoryGoldberg#blame
Zed · Top
6 / 4 / 4
31.3% KP
22,970
22.1% share
13,152g
212 CS · 8/m
VVR#333
Sylas · Jungle
8 / 4 / 10
56.3% KP
21,798
21% share
13,111g
194 CS · 7.3/m
BUILT#2603
Syndra · Mid
8 / 3 / 5
40.6% KP
20,459
19.7% share
13,934g
240 CS · 9/m
LOTHEN#gabi
Yunara · ADC
9 / 3 / 12
65.6% KP
33,184
32% share
16,280g
237 CS · 8.9/m
TWTV YAVYA#HOOK
Thresh · Support
1 / 3 / 23
75% KP
5,319
5.1% share
9,128g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
