Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 111 days ago
3 / 10 / 4
K / D / A
33.3%
Kill participation
678.3
Damage / min
12,290g
463.5 gold / min
20
9 placed · 2 cleared
218
8.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTea#2299
Galio · Top
1 / 4 / 18
45.2% KP
12,485
11.1% share
9,097g
154 CS · 5.8/m
YakibaTh#Taha
Locke · Jungle
25 / 2 / 3
66.7% KP
36,031
32.1% share
18,767g
236 CS · 8.9/m
Isildur#weak
Ambessa · Mid
1 / 6 / 15
38.1% KP
21,943
19.5% share
10,688g
206 CS · 7.8/m
PXS Shy Carry#2026
Varus · ADC
15 / 4 / 10
59.5% KP
32,448
28.9% share
16,636g
263 CS · 9.9/m
Rush B P9O#PT1
Rell · Support
0 / 5 / 31
73.8% KP
9,373
8.3% share
9,150g
32 CS · 1.2/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
5 / 9 / 3
38.1% KP
29,206
29.4% share
10,416g
168 CS · 6.3/m
Sanjaya z Lehii#JSM
Rek'Sai · Jungle
5 / 7 / 3
38.1% KP
16,581
16.7% share
11,224g
197 CS · 7.4/m
BUILT#2603
Riven · Mid
3 / 10 / 4
33.3% KP
17,986
18.1% share
12,290g
218 CS · 8.2/m
Purple Hyacinth#Aimer
Fiora · ADC
7 / 7 / 3
47.6% KP
27,433
27.6% share
14,661g
211 CS · 8/m
Cook Book Elnuk#xdd
Camille · Support
1 / 9 / 7
38.1% KP
8,221
8.3% share
8,444g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
