Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 111 days ago
9 / 1 / 9
K / D / A
69.2%
Kill participation
1,166.2
Damage / min
18,076g
626.9 gold / min
26
11 placed · 3 cleared
294
10.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTea#2299
Renekton · Top
4 / 3 / 6
52.6% KP
28,288
29.1% share
11,000g
223 CS · 7.7/m
2eveu#CNNO1
Sylas · Jungle
3 / 6 / 7
52.6% KP
9,644
9.9% share
11,108g
206 CS · 7.1/m
bddyms#ALG
Taliyah · Mid
6 / 8 / 4
52.6% KP
25,709
26.5% share
11,983g
240 CS · 8.3/m
PXS Shy Carry#2026
Sivir · ADC
3 / 3 / 10
68.4% KP
17,057
17.6% share
13,464g
284 CS · 9.8/m
ROSS Smarty#smt
Senna · Support
3 / 6 / 10
68.4% KP
16,397
16.9% share
9,379g
35 CS · 1.2/m
Red side
Victoryyoydshxty#EUWE
Shen · Top
3 / 5 / 9
46.2% KP
15,549
15.3% share
11,379g
223 CS · 7.7/m
Purple Hyacinth#Aimer
Aatrox · Jungle
10 / 4 / 7
65.4% KP
25,732
25.3% share
13,870g
201 CS · 7/m
BUILT#2603
Riven · Mid
9 / 1 / 9
69.2% KP
33,624
33.1% share
18,076g
294 CS · 10.2/m
MajorAlexander1#EUW
Ashe · ADC
3 / 5 / 7
38.5% KP
16,954
16.7% share
12,034g
245 CS · 8.5/m
Chambel#BAHA
Rell · Support
1 / 4 / 18
73.1% KP
9,751
9.6% share
8,482g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
