Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 111 days ago
9 / 2 / 3
K / D / A
41.4%
Kill participation
825.7
Damage / min
18,050g
567.3 gold / min
24
11 placed · 1 cleared
315
9.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLonganimity#327
Rumble · Top
12 / 7 / 7
65.5% KP
46,950
38.4% share
15,114g
218 CS · 6.9/m
SeXnS#SeXnS
Lee Sin · Jungle
4 / 2 / 8
41.4% KP
19,220
15.7% share
13,293g
229 CS · 7.2/m
BUILT#2603
Riven · Mid
9 / 2 / 3
41.4% KP
26,270
21.5% share
18,050g
315 CS · 9.9/m
2eveu#CNNO1
Ezreal · ADC
2 / 3 / 5
24.1% KP
20,378
16.7% share
13,724g
265 CS · 8.3/m
Kite Machine#2015
Bard · Support
2 / 4 / 12
48.3% KP
9,371
7.7% share
9,358g
27 CS · 0.8/m
Red side
DefeatBoda#win
Jayce · Top
4 / 10 / 8
66.7% KP
30,951
31.4% share
13,709g
247 CS · 7.8/m
Dawciu#VITB
Qiyana · Jungle
6 / 7 / 1
38.9% KP
19,532
19.8% share
14,197g
208 CS · 6.5/m
TwTv PoEs tk#EUW11
Malphite · Mid
0 / 6 / 9
50% KP
13,706
13.9% share
10,092g
236 CS · 7.4/m
Garfield#liz
Varus · ADC
6 / 3 / 3
50% KP
20,484
20.8% share
17,085g
366 CS · 11.5/m
MV3#5WDC
Anivia · Support
2 / 3 / 9
61.1% KP
13,855
14.1% share
9,244g
64 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
