Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 109 days ago
1 / 5 / 4
K / D / A
50%
Kill participation
471
Damage / min
4,814g
311.3 gold / min
28
12 placed · 5 cleared
23
1.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZONGO LE DOZO#Kled
Kennen · Top
7 / 1 / 0
25.9% KP
13,270
20.5% share
7,756g
148 CS · 9.6/m
Hummelu#Hum
Udyr · Jungle
4 / 1 / 5
33.3% KP
6,472
10% share
6,989g
136 CS · 8.8/m
Mr useful#361
Tryndamere · Mid
6 / 2 / 2
29.6% KP
18,310
28.3% share
9,832g
158 CS · 10.2/m
ZYB gen4#KR01
Ezreal · ADC
10 / 4 / 6
59.3% KP
16,557
25.6% share
9,523g
133 CS · 8.6/m
Évangelille#LILLE
Karma · Support
0 / 2 / 15
55.6% KP
10,084
15.6% share
5,306g
9 CS · 0.6/m
Red side
DefeatGovno Smrdljivo#GOVNO
Ornn · Top
1 / 4 / 0
10% KP
4,769
12.6% share
5,029g
117 CS · 7.6/m
YakibaTh#Taha
Wukong · Jungle
0 / 7 / 2
20% KP
2,995
7.9% share
4,907g
101 CS · 6.5/m
Miralis Funesto#MH3U
Gwen · Mid
3 / 5 / 1
40% KP
11,876
31.4% share
5,471g
85 CS · 5.5/m
Virus#1vs9
Vel'Koz · ADC
5 / 7 / 2
70% KP
10,909
28.8% share
7,143g
92 CS · 5.9/m
BUILT#2603
Senna · Support
1 / 5 / 4
50% KP
7,285
19.3% share
4,814g
23 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
