Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 102 days ago
6 / 7 / 17
K / D / A
63.9%
Kill participation
556.1
Damage / min
10,112g
372.4 gold / min
90
38 placed · 7 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiyuuMagedSanta#Zeal
Jax · Top
8 / 8 / 1
33.3% KP
19,484
23.5% share
12,162g
170 CS · 6.3/m
KAATAKURI#BBB
Aatrox · Jungle
7 / 7 / 6
48.1% KP
19,876
23.9% share
11,966g
169 CS · 6.2/m
Nano#AFW
Orianna · Mid
9 / 9 / 8
63% KP
22,333
26.9% share
12,431g
201 CS · 7.4/m
Hevov#Empty
Seraphine · ADC
0 / 6 / 10
37% KP
11,495
13.8% share
9,894g
204 CS · 7.5/m
MissingFrame#404
Thresh · Support
3 / 6 / 10
48.1% KP
9,889
11.9% share
8,274g
26 CS · 1/m
Red side
VictoryDahVysx#woof
Gnar · Top
4 / 5 / 6
27.8% KP
23,315
20.1% share
12,680g
235 CS · 8.7/m
GeorgeDroydus#fent
Hecarim · Jungle
7 / 4 / 13
55.6% KP
26,512
22.9% share
15,426g
249 CS · 9.2/m
TwTv LadicusVibe#Vayne
Twitch · Mid
17 / 7 / 10
75% KP
40,389
34.8% share
15,740g
183 CS · 6.7/m
Jorge Pepinillos#PICKN
Gwen · ADC
2 / 4 / 4
16.7% KP
10,708
9.2% share
11,672g
190 CS · 7/m
BUILT#2603
Pyke · Support
6 / 7 / 17
63.9% KP
15,097
13% share
10,112g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
