Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 100 days ago
11 / 8 / 4
K / D / A
34.9%
Kill participation
949.6
Damage / min
13,764g
512 gold / min
19
7 placed · 2 cleared
197
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Anivia · Top
7 / 4 / 9
37.2% KP
23,867
22% share
13,038g
242 CS · 9/m
race my mind#drake
Lee Sin · Jungle
11 / 5 / 14
58.1% KP
25,010
23% share
12,706g
152 CS · 5.7/m
BUILT#2603
Qiyana · Mid
11 / 8 / 4
34.9% KP
25,529
23.5% share
13,764g
197 CS · 7.3/m
Splash#0 1
Kai'Sa · ADC
8 / 4 / 9
39.5% KP
18,340
16.9% share
13,749g
220 CS · 8.2/m
Expedition 28#0211
Leona · Support
6 / 3 / 24
69.8% KP
15,813
14.6% share
11,279g
24 CS · 0.9/m
Red side
DefeatMRO#ZKU
Yasuo · Top
1 / 6 / 1
8.3% KP
8,762
8.3% share
10,488g
259 CS · 9.6/m
amikesiknemmulik#futom
Shaco · Jungle
7 / 8 / 8
62.5% KP
30,551
28.8% share
12,338g
188 CS · 7/m
Kaitze#spuds
Akali · Mid
8 / 11 / 1
37.5% KP
23,145
21.8% share
12,267g
183 CS · 6.8/m
faker baIIsack#0000
Syndra · ADC
7 / 7 / 5
50% KP
29,641
27.9% share
14,179g
217 CS · 8.1/m
yebit#haha
Camille · Support
1 / 11 / 10
45.8% KP
14,064
13.2% share
8,182g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
