Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 100 days ago
8 / 7 / 8
K / D / A
40%
Kill participation
778.6
Damage / min
16,153g
433.6 gold / min
40
16 placed · 3 cleared
264
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUILT#2603
Riven · Top
8 / 7 / 8
40% KP
29,002
19% share
16,153g
264 CS · 7.1/m
desperate desire#Densi
Sylas · Jungle
6 / 6 / 12
45% KP
27,553
18.1% share
15,885g
262 CS · 7/m
L Vasco O #EUW
Akali · Mid
9 / 11 / 7
40% KP
27,388
18% share
14,436g
249 CS · 6.7/m
ZYB gen4#KR01
Vayne · ADC
15 / 6 / 8
57.5% KP
55,533
36.5% share
23,538g
363 CS · 9.7/m
whiteinnn#EUW
Rakan · Support
2 / 7 / 25
67.5% KP
12,801
8.4% share
11,414g
28 CS · 0.8/m
Red side
DefeatBoda#win
Irelia · Top
3 / 13 / 13
44.4% KP
25,296
15.4% share
13,119g
257 CS · 6.9/m
Szustki#666
Nunu & Willump · Jungle
6 / 4 / 16
61.1% KP
27,311
16.6% share
16,848g
259 CS · 7/m
ttv ronaldoo#1234
Jayce · Mid
12 / 8 / 12
66.7% KP
62,909
38.2% share
19,181g
298 CS · 8/m
faker baIIsack#0000
Syndra · ADC
5 / 5 / 16
58.3% KP
33,043
20.1% share
18,293g
282 CS · 7.6/m
Phantasm#TWTV0
Pyke · Support
10 / 10 / 3
36.1% KP
16,131
9.8% share
12,334g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
