Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 99 days ago
13 / 4 / 2
K / D / A
42.9%
Kill participation
1,438.4
Damage / min
15,336g
646.6 gold / min
16
7 placed · 2 cleared
212
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Urgot · Top
1 / 7 / 4
45.5% KP
7,113
10.8% share
6,807g
105 CS · 4.4/m
MadScientist#TTV
Shaco · Jungle
2 / 9 / 7
81.8% KP
15,656
23.7% share
8,598g
144 CS · 6.1/m
improver mqawd#2998
Yone · Mid
2 / 7 / 1
27.3% KP
10,676
16.2% share
8,413g
198 CS · 8.3/m
regate#EUW12
Karthus · ADC
4 / 6 / 5
81.8% KP
26,846
40.6% share
12,425g
224 CS · 9.4/m
PCS Moule frite#MIAM
Nautilus · Support
2 / 6 / 7
81.8% KP
5,782
8.8% share
6,718g
31 CS · 1.3/m
Red side
VictoryFrank Lundy#AGENT
Cassiopeia · Top
5 / 3 / 6
31.4% KP
14,792
15.6% share
11,149g
231 CS · 9.7/m
True To Myself#EU1
Rek'Sai · Jungle
6 / 2 / 9
42.9% KP
11,035
11.6% share
11,815g
168 CS · 7.1/m
BUILT#2603
Riven · Mid
13 / 4 / 2
42.9% KP
34,113
36% share
15,336g
212 CS · 8.9/m
NOT OVER#MUTED
Lucian · ADC
11 / 2 / 6
48.6% KP
30,831
32.5% share
14,007g
242 CS · 10.2/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 0 / 22
62.9% KP
3,952
4.2% share
7,387g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
