Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 99 days ago
4 / 6 / 11
K / D / A
46.9%
Kill participation
342.5
Damage / min
8,346g
280.9 gold / min
103
39 placed · 8 cleared
14
0.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryeeZaZ#333
Cassiopeia · Top
10 / 5 / 4
41.2% KP
25,832
20% share
14,480g
238 CS · 8/m
Afroboi#depu
Graves · Jungle
8 / 3 / 9
50% KP
26,165
20.2% share
16,691g
270 CS · 9.1/m
Jerry Tingler#Linn
Yasuo · Mid
4 / 7 / 9
38.2% KP
25,602
19.8% share
12,754g
225 CS · 7.6/m
regate#EUW12
Karthus · ADC
7 / 11 / 15
64.7% KP
36,631
28.3% share
15,005g
229 CS · 7.7/m
clicking forward#12321
Karma · Support
5 / 6 / 12
50% KP
15,201
11.7% share
10,490g
32 CS · 1.1/m
Red side
Defeatrace my mind#drake
Rumble · Top
5 / 8 / 5
31.3% KP
25,284
23.7% share
9,838g
185 CS · 6.2/m
Buggy2v9#EUW
Shaco · Jungle
10 / 7 / 6
50% KP
25,887
24.3% share
14,433g
172 CS · 5.8/m
Opossos#侘 寂
Zilean · Mid
5 / 5 / 10
46.9% KP
16,775
15.8% share
13,370g
186 CS · 6.3/m
SLY Wakz#SLY
Caitlyn · ADC
8 / 8 / 7
46.9% KP
28,364
26.6% share
13,865g
250 CS · 8.4/m
BUILT#2603
Rell · Support
4 / 6 / 11
46.9% KP
10,179
9.6% share
8,346g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
