Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 99 days ago
4 / 4 / 6
K / D / A
43.5%
Kill participation
644
Damage / min
19,579g
559.7 gold / min
44
13 placed · 10 cleared
399
11.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathisV#ARCHE
Ornn · Top
7 / 5 / 5
38.7% KP
18,428
15.6% share
13,271g
207 CS · 5.9/m
Kokoro#1206
Nidalee · Jungle
18 / 4 / 6
77.4% KP
42,656
36% share
19,756g
275 CS · 7.9/m
DJ DRECKISCH#MID
Sivir · Mid
3 / 6 / 6
29% KP
17,828
15% share
14,190g
357 CS · 10.2/m
2eveu#CNNO1
Ezreal · ADC
2 / 6 / 6
25.8% KP
27,292
23% share
13,980g
272 CS · 7.8/m
Music4U#SONA
Sona · Support
1 / 2 / 16
54.8% KP
12,268
10.4% share
9,771g
33 CS · 0.9/m
Red side
VictoryFranker#EUW14
Kalista · Top
4 / 11 / 4
34.8% KP
25,802
19.1% share
14,214g
287 CS · 8.2/m
Buggy2v9#EUW
Shaco · Jungle
4 / 6 / 9
56.5% KP
19,989
14.8% share
14,166g
215 CS · 6.1/m
BUILT#2603
Riven · Mid
4 / 4 / 6
43.5% KP
22,529
16.7% share
19,579g
399 CS · 11.4/m
eeZaZ#333
Mel · ADC
6 / 5 / 10
69.6% KP
31,981
23.7% share
19,275g
331 CS · 9.5/m
Daryl Dixon#jsn
Vel'Koz · Support
5 / 5 / 11
69.6% KP
34,577
25.6% share
11,548g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
