Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 99 days ago
5 / 9 / 4
K / D / A
29%
Kill participation
763
Damage / min
16,197g
480.4 gold / min
31
13 placed · 2 cleared
297
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKICK V222#GRIND
Ekko · Top
5 / 8 / 10
31.3% KP
16,809
12.4% share
12,587g
231 CS · 6.9/m
JG top boy#lync1
Qiyana · Jungle
20 / 5 / 13
68.8% KP
43,948
32.5% share
20,808g
208 CS · 6.2/m
MRO#ZKU
Lissandra · Mid
4 / 7 / 17
43.8% KP
23,758
17.6% share
12,984g
266 CS · 7.9/m
Évangelyne#BELGE
Sivir · ADC
14 / 6 / 9
47.9% KP
41,157
30.4% share
21,023g
357 CS · 10.6/m
Dekap#EUW
Alistar · Support
5 / 5 / 24
60.4% KP
9,655
7.1% share
10,999g
22 CS · 0.7/m
Red side
DefeatBUILT#2603
Riven · Top
5 / 9 / 4
29% KP
25,726
16.5% share
16,197g
297 CS · 8.8/m
zng zng zng#11111
Quinn · Jungle
10 / 8 / 8
58.1% KP
35,519
22.8% share
17,635g
249 CS · 7.4/m
최우제#소리꾼
LeBlanc · Mid
8 / 10 / 3
35.5% KP
28,190
18.1% share
13,019g
206 CS · 6.1/m
LOCKED TF IN#6802
Ezreal · ADC
4 / 8 / 6
32.3% KP
42,855
27.5% share
16,153g
314 CS · 9.3/m
S16 CIRCUS OWNER#RESET
Sylas · Support
4 / 13 / 6
32.3% KP
23,270
15% share
10,396g
61 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
