Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 98 days ago
6 / 4 / 6
K / D / A
27.9%
Kill participation
817
Damage / min
12,722g
485.9 gold / min
11
6 placed · 0 cleared
212
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQueen Plačková#DROGY
Vladimir · Top
5 / 6 / 8
44.8% KP
20,808
20.3% share
9,735g
163 CS · 6.2/m
Oguri Cap#EUWW
Hecarim · Jungle
2 / 10 / 11
44.8% KP
12,938
12.6% share
9,440g
167 CS · 6.4/m
Twitch Six10lol#Six7
Locke · Mid
8 / 8 / 5
44.8% KP
27,691
27% share
11,260g
193 CS · 7.4/m
ZYB gen4#KR01
Vayne · ADC
10 / 9 / 6
55.2% KP
29,126
28.4% share
14,140g
186 CS · 7.1/m
Awful Things#Koala
Pyke · Support
4 / 10 / 12
55.2% KP
12,008
11.7% share
7,821g
17 CS · 0.6/m
Red side
Victoryqweasdx#EUW
Cassiopeia · Top
7 / 3 / 13
46.5% KP
26,994
19% share
12,648g
190 CS · 7.3/m
SeXnS#SeXnS
Nidalee · Jungle
10 / 2 / 19
67.4% KP
37,082
26.1% share
14,347g
187 CS · 7.1/m
BUILT#2603
Riven · Mid
6 / 4 / 6
27.9% KP
21,391
15% share
12,722g
212 CS · 8.1/m
Dreilix#CN3
Lucian · ADC
15 / 11 / 13
65.1% KP
37,424
26.3% share
15,531g
158 CS · 6/m
detdert adc acc#RANK1
Bard · Support
5 / 9 / 18
53.5% KP
19,439
13.7% share
9,707g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
