Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 98 days ago
7 / 1 / 9
K / D / A
53.3%
Kill participation
842.9
Damage / min
13,558g
569.3 gold / min
37
9 placed · 10 cleared
222
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyebit#haha
Jayce · Top
1 / 5 / 4
23.8% KP
13,716
19.5% share
8,445g
177 CS · 7.4/m
JUNGLEISTHEKING#ARKHE
Xin Zhao · Jungle
9 / 5 / 9
85.7% KP
18,000
25.6% share
11,295g
153 CS · 6.4/m
who is remnant#nenad
Irelia · Mid
6 / 10 / 9
71.4% KP
16,410
23.4% share
9,734g
171 CS · 7.2/m
2eveu#CNNO1
Mel · ADC
5 / 6 / 4
42.9% KP
16,839
24% share
9,518g
179 CS · 7.5/m
Kite Machine#2015
Alistar · Support
0 / 4 / 17
81% KP
5,313
7.6% share
6,535g
31 CS · 1.3/m
Red side
VictoryTurning Point 3#III
Malphite · Top
2 / 4 / 9
36.7% KP
19,000
17.4% share
8,704g
161 CS · 6.8/m
EMPEROR AGURIN#ROYAL
Diana · Jungle
6 / 6 / 11
56.7% KP
24,225
22.2% share
12,417g
206 CS · 8.6/m
BUILT#2603
Riven · Mid
7 / 1 / 9
53.3% KP
20,076
18.4% share
13,558g
222 CS · 9.3/m
ttv ronaldoo#1234
Yunara · ADC
13 / 4 / 6
63.3% KP
36,010
33% share
16,491g
244 CS · 10.2/m
twtv laabuk#0124
Lulu · Support
2 / 8 / 15
56.7% KP
9,779
9% share
8,052g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
