Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 95 days ago
7 / 6 / 16
K / D / A
57.5%
Kill participation
830.5
Damage / min
9,018g
387.9 gold / min
64
23 placed · 5 cleared
25
1.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Yorick · Top
1 / 7 / 3
23.5% KP
16,927
20.3% share
8,242g
182 CS · 7.8/m
Serenity#2551
Shaco · Jungle
8 / 10 / 1
52.9% KP
19,679
23.6% share
10,894g
147 CS · 6.3/m
BLQT#EUW
Anivia · Mid
2 / 4 / 3
29.4% KP
11,030
13.2% share
9,048g
200 CS · 8.6/m
Sheep on 12#NRS
Ezreal · ADC
6 / 8 / 6
70.6% KP
27,881
33.4% share
10,707g
165 CS · 7.1/m
Miguel Diaz#CKWIN
Rell · Support
0 / 11 / 11
64.7% KP
8,020
9.6% share
6,465g
37 CS · 1.6/m
Red side
VictoryGlorptrox#glorp
Renekton · Top
6 / 2 / 7
32.5% KP
23,137
21.2% share
12,914g
214 CS · 9.2/m
Kusakabe Shinra#win
Sylas · Jungle
12 / 2 / 7
47.5% KP
20,868
19.1% share
13,847g
181 CS · 7.8/m
Call me Izo#igi
Cassiopeia · Mid
10 / 2 / 11
52.5% KP
22,736
20.8% share
12,075g
181 CS · 7.8/m
Hazel#20 10
Kalista · ADC
5 / 6 / 12
42.5% KP
23,265
21.3% share
13,241g
219 CS · 9.4/m
BUILT#2603
Camille · Support
7 / 6 / 16
57.5% KP
19,309
17.7% share
9,018g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
