Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 94 days ago
5 / 4 / 1
K / D / A
23.1%
Kill participation
517.9
Damage / min
11,793g
419.2 gold / min
32
11 placed · 2 cleared
246
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzeiko#1v9
Renekton · Top
3 / 3 / 3
18.8% KP
14,005
12.4% share
12,432g
264 CS · 9.4/m
solitude#0 0 0
Karthus · Jungle
10 / 7 / 12
68.8% KP
39,528
35% share
14,600g
231 CS · 8.2/m
Twitch Six10lol#Six7
Ekko · Mid
12 / 3 / 5
53.1% KP
25,995
23% share
16,303g
301 CS · 10.7/m
IcyRick#EUW
Jinx · ADC
2 / 4 / 9
34.4% KP
13,355
11.8% share
10,988g
203 CS · 7.2/m
Alex Consani#EUW3
Camille · Support
5 / 9 / 15
62.5% KP
20,021
17.7% share
9,774g
15 CS · 0.5/m
Red side
DefeatBUILT#2603
Riven · Top
5 / 4 / 1
23.1% KP
14,569
15% share
11,793g
246 CS · 8.7/m
JANNIS ROMANES#GV0
Sylas · Jungle
5 / 10 / 3
30.8% KP
16,136
16.6% share
10,985g
170 CS · 6/m
Schmuseyone#BZZ
Yone · Mid
7 / 9 / 4
42.3% KP
33,462
34.5% share
12,562g
214 CS · 7.6/m
Évangelyne#BELGE
Tristana · ADC
6 / 2 / 3
34.6% KP
15,377
15.8% share
16,225g
297 CS · 10.6/m
pinky promise#717
Twitch · Support
3 / 7 / 7
38.5% KP
17,550
18.1% share
8,999g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
