Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 94 days ago
6 / 5 / 8
K / D / A
42.4%
Kill participation
931.5
Damage / min
13,609g
500 gold / min
11
7 placed · 2 cleared
214
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Peng04#Hanni
Sion · Top
5 / 6 / 8
48.1% KP
38,529
31.5% share
12,244g
227 CS · 8.3/m
Zefath#EUW
Shaco · Jungle
8 / 6 / 10
66.7% KP
29,742
24.3% share
11,929g
198 CS · 7.3/m
Ketsuo#1386
Locke · Mid
5 / 10 / 5
37% KP
19,183
15.7% share
9,925g
165 CS · 6.1/m
TwT#EUW
Senna · ADC
7 / 4 / 11
66.7% KP
27,001
22.1% share
13,406g
198 CS · 7.3/m
HMB Click#CPT
Alistar · Support
2 / 7 / 14
59.3% KP
7,813
6.4% share
7,644g
21 CS · 0.8/m
Red side
VictorySLY Wakz#SLY
Maokai · Top
2 / 5 / 10
36.4% KP
28,819
19.7% share
10,589g
189 CS · 6.9/m
BLQT#EUW
Kindred · Jungle
10 / 5 / 11
63.6% KP
27,097
18.5% share
15,191g
219 CS · 8/m
HF OMON#FUEGO
Yone · Mid
10 / 8 / 9
57.6% KP
50,935
34.8% share
14,496g
264 CS · 9.7/m
BUILT#2603
Mel · ADC
6 / 5 / 8
42.4% KP
25,353
17.3% share
13,609g
214 CS · 7.9/m
Music4U#SONA
Sona · Support
5 / 4 / 17
66.7% KP
14,002
9.6% share
9,957g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
