Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 94 days ago
7 / 7 / 8
K / D / A
65.2%
Kill participation
1,078.1
Damage / min
15,955g
471.3 gold / min
20
9 placed · 2 cleared
247
7.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAitchAre#6767
Darius · Top
4 / 2 / 6
27% KP
14,846
10.3% share
13,774g
237 CS · 7/m
Thayger#SOUL
Jarvan IV · Jungle
8 / 7 / 22
81.1% KP
33,806
23.5% share
15,160g
183 CS · 5.4/m
dead inside#robe
Galio · Mid
4 / 8 / 12
43.2% KP
26,092
18.2% share
11,717g
193 CS · 5.7/m
bulgarian script#exo
Kalista · ADC
18 / 3 / 6
64.9% KP
55,317
38.5% share
21,753g
295 CS · 8.7/m
LightMistress#3491
Renata Glasc · Support
3 / 4 / 23
70.3% KP
13,695
9.5% share
11,388g
26 CS · 0.8/m
Red side
Defeatskygge kriger#EUV
Jayce · Top
4 / 6 / 6
43.5% KP
36,084
25.1% share
14,185g
259 CS · 7.7/m
amikesiknemmulik#futom
Nunu & Willump · Jungle
1 / 8 / 13
60.9% KP
9,709
6.7% share
11,005g
186 CS · 5.5/m
Relative#00003
Tristana · Mid
11 / 8 / 0
47.8% KP
45,831
31.8% share
18,819g
322 CS · 9.5/m
BUILT#2603
Syndra · ADC
7 / 7 / 8
65.2% KP
36,495
25.3% share
15,955g
247 CS · 7.3/m
Kral Batuuu#kral
Bard · Support
0 / 8 / 17
73.9% KP
15,851
11% share
9,040g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
