Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 92 days ago
12 / 2 / 15
K / D / A
55.1%
Kill participation
748.1
Damage / min
15,230g
467.9 gold / min
22
9 placed · 2 cleared
240
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory0l1ck0#EUW
Urgot · Top
11 / 3 / 16
55.1% KP
37,592
23% share
16,545g
277 CS · 8.5/m
Buggy2v9#EUW
Shaco · Jungle
11 / 4 / 25
73.5% KP
48,533
29.6% share
14,566g
183 CS · 5.6/m
BUILT#2603
Sion · Mid
12 / 2 / 15
55.1% KP
24,352
14.9% share
15,230g
240 CS · 7.4/m
Apelka#EUW
Caitlyn · ADC
14 / 6 / 15
59.2% KP
42,304
25.8% share
18,651g
249 CS · 7.6/m
Harbo#000
Shen · Support
1 / 8 / 30
63.3% KP
10,945
6.7% share
9,792g
43 CS · 1.3/m
Red side
DefeatAitchAre#6767
Jax · Top
0 / 9 / 8
34.8% KP
12,739
9.6% share
9,380g
179 CS · 5.5/m
GENERAL detdert#R1GX
Talon · Jungle
4 / 8 / 6
43.5% KP
18,760
14.2% share
13,482g
268 CS · 8.2/m
TWTV Peng04#Yuqi
Ahri · Mid
5 / 6 / 5
43.5% KP
36,336
27.5% share
13,408g
260 CS · 8/m
SLENDOOOO#DAC
Draven · ADC
12 / 13 / 6
78.3% KP
47,450
35.9% share
21,303g
262 CS · 8/m
reset4Kat#Kat
Camille · Support
2 / 13 / 9
47.8% KP
17,064
12.9% share
9,085g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
