Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 92 days ago
4 / 10 / 5
K / D / A
29%
Kill participation
345
Damage / min
11,964g
352.7 gold / min
30
14 placed · 2 cleared
182
5.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory0l1ck0#EUW
Urgot · Top
4 / 7 / 8
29.3% KP
14,451
11.6% share
15,065g
288 CS · 8.5/m
Kusakabe Shinra#win
Locke · Jungle
26 / 3 / 5
75.6% KP
37,150
29.8% share
20,989g
258 CS · 7.6/m
J1HUIV#000
Cassiopeia · Mid
3 / 4 / 14
41.5% KP
24,650
19.8% share
14,993g
320 CS · 9.4/m
Purple Hyacinth#Aimer
Fiora · ADC
7 / 9 / 11
43.9% KP
32,495
26.1% share
17,655g
264 CS · 7.8/m
ROSS Smarty#smt
Camille · Support
1 / 8 / 23
58.5% KP
15,800
12.7% share
10,712g
25 CS · 0.7/m
Red side
DefeatNothing much#EUW
Tristana · Top
10 / 7 / 5
48.4% KP
45,656
31% share
18,307g
326 CS · 9.6/m
Buggy2v9#EUW
Shaco · Jungle
9 / 9 / 10
61.3% KP
47,818
32.5% share
13,105g
158 CS · 4.7/m
BUILT#2603
Riven · Mid
4 / 10 / 5
29% KP
11,702
7.9% share
11,964g
182 CS · 5.4/m
Dreilix#CN3
Syndra · ADC
5 / 7 / 5
32.3% KP
33,601
22.8% share
16,318g
299 CS · 8.8/m
IHEBIC#0000
Shen · Support
3 / 8 / 18
67.7% KP
8,434
5.7% share
10,865g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
