Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 92 days ago
4 / 8 / 8
K / D / A
54.5%
Kill participation
577.6
Damage / min
14,296g
476.8 gold / min
22
10 placed · 2 cleared
248
8.3 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryregate#EUW12
Syndra · Top
4 / 3 / 11
38.5% KP
34,336
20.9% share
14,495g
244 CS · 8.1/m
ººº Ranger ººº#EUW
Wukong · Jungle
4 / 5 / 10
35.9% KP
24,736
15% share
12,121g
219 CS · 7.3/m
夜snowpoem#love
Ryze · Mid
9 / 3 / 13
56.4% KP
47,230
28.7% share
15,184g
270 CS · 9/m
CruncyWM#TW TV
Sylas · ADC
15 / 1 / 12
69.2% KP
37,456
22.8% share
17,628g
195 CS · 6.5/m
Stendinho 10#lrd
Pyke · Support
7 / 10 / 14
53.8% KP
20,787
12.6% share
11,468g
33 CS · 1.1/m
Red side
DefeatFUN k3y#EUW
Sion · Top
5 / 6 / 3
36.4% KP
26,340
24.5% share
12,599g
248 CS · 8.3/m
shido lovell#966y
Nidalee · Jungle
6 / 9 / 5
50% KP
26,355
24.6% share
12,764g
206 CS · 6.9/m
Danos#Danos
Anivia · Mid
3 / 8 / 4
31.8% KP
17,420
16.2% share
9,870g
183 CS · 6.1/m
BUILT#2603
Riven · ADC
4 / 8 / 8
54.5% KP
17,318
16.1% share
14,296g
248 CS · 8.3/m
joeyscags#Life
Senna · Support
4 / 8 / 10
63.6% KP
19,905
18.5% share
9,936g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
