Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 91 days ago
10 / 2 / 5
K / D / A
45.5%
Kill participation
675.5
Damage / min
15,717g
601 gold / min
22
9 placed · 1 cleared
232
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOL Yonko#EUW
Vayne · Top
2 / 7 / 4
42.9% KP
10,785
13.2% share
7,612g
136 CS · 5.2/m
Kusakabe Shinra#win
Locke · Jungle
5 / 7 / 3
57.1% KP
16,960
20.7% share
10,634g
153 CS · 5.9/m
llllIIIIllllIIII#EU1
Viktor · Mid
4 / 7 / 2
42.9% KP
23,058
28.1% share
10,080g
200 CS · 7.6/m
avarice61#51483
Corki · ADC
2 / 6 / 5
50% KP
28,585
34.9% share
12,638g
262 CS · 10/m
TariicMAXXING#6767
Taric · Support
1 / 6 / 5
42.9% KP
2,602
3.2% share
6,812g
34 CS · 1.3/m
Red side
Victoryfantomisto#MID
Cassiopeia · Top
8 / 2 / 8
48.5% KP
24,140
25.2% share
12,414g
203 CS · 7.8/m
F1458448#13366
Briar · Jungle
10 / 6 / 10
60.6% KP
25,574
26.7% share
14,167g
187 CS · 7.2/m
BUILT#2603
Riven · Mid
10 / 2 / 5
45.5% KP
17,664
18.4% share
15,717g
232 CS · 8.9/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
5 / 2 / 10
45.5% KP
18,221
19% share
11,738g
191 CS · 7.3/m
CLD Dawi#GRE
Seraphine · Support
0 / 2 / 16
48.5% KP
10,252
10.7% share
8,248g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
