Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 91 days ago
6 / 5 / 4
K / D / A
30.3%
Kill participation
474.2
Damage / min
12,987g
496.6 gold / min
25
9 placed · 3 cleared
223
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsolitude#0 0 0
Karthus · Top
5 / 9 / 4
45% KP
30,094
32% share
10,002g
195 CS · 7.5/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
7 / 4 / 4
55% KP
18,580
19.7% share
12,991g
233 CS · 8.9/m
TwTv LadicusVibe#Vayne
Twitch · Mid
2 / 6 / 4
30% KP
19,797
21% share
10,268g
228 CS · 8.7/m
Chill1000#larry
Aphelios · ADC
2 / 7 / 3
25% KP
11,815
12.6% share
10,080g
192 CS · 7.3/m
Isagi#PYKE
Pantheon · Support
4 / 7 / 6
50% KP
13,818
14.7% share
7,516g
25 CS · 1/m
Red side
VictoryTea#2299
Vladimir · Top
5 / 4 / 9
42.4% KP
22,200
24.9% share
11,810g
218 CS · 8.3/m
Nasser#RM3
Sylas · Jungle
12 / 4 / 5
51.5% KP
25,098
28.1% share
16,060g
230 CS · 8.8/m
BUILT#2603
Riven · Mid
6 / 5 / 4
30.3% KP
12,401
13.9% share
12,987g
223 CS · 8.5/m
Battle Queen#777
Qiyana · ADC
7 / 6 / 7
42.4% KP
18,310
20.5% share
14,492g
224 CS · 8.6/m
KindheartedQueen#Gentl
Janna · Support
3 / 1 / 16
57.6% KP
11,209
12.6% share
9,104g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
