Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 91 days ago
2 / 6 / 18
K / D / A
60.6%
Kill participation
366.7
Damage / min
8,229g
321 gold / min
80
40 placed · 2 cleared
28
1.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldmen#TOP
Shyvana · Top
5 / 7 / 7
36.4% KP
27,112
24.2% share
11,301g
221 CS · 8.6/m
Nasser#RM3
Wukong · Jungle
8 / 5 / 12
60.6% KP
24,684
22% share
12,553g
192 CS · 7.5/m
Mr useful#361
Tryndamere · Mid
9 / 1 / 4
39.4% KP
28,231
25.2% share
15,424g
289 CS · 11.3/m
synhoe67#kongo
Sylas · ADC
9 / 6 / 9
54.5% KP
22,579
20.2% share
12,526g
147 CS · 5.7/m
BUILT#2603
Rell · Support
2 / 6 / 18
60.6% KP
9,401
8.4% share
8,229g
28 CS · 1.1/m
Red side
DefeatShourdy#EUW
Yorick · Top
4 / 5 / 6
40% KP
19,329
17.1% share
10,180g
216 CS · 8.4/m
Xagog#LoL
Naafiri · Jungle
5 / 7 / 8
52% KP
27,224
24.1% share
11,709g
187 CS · 7.3/m
RAIKOOOOOO#kata
Katarina · Mid
8 / 3 / 5
52% KP
29,437
26% share
13,424g
229 CS · 8.9/m
faker baIIsack#0000
Yasuo · ADC
4 / 10 / 5
36% KP
21,372
18.9% share
10,102g
179 CS · 7/m
JDS 2115#EUW
Seraphine · Support
4 / 8 / 11
60% KP
15,694
13.9% share
8,696g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
