Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 89 days ago
3 / 8 / 15
K / D / A
78.3%
Kill participation
225
Damage / min
11,997g
271.4 gold / min
170
79 placed · 12 cleared
34
0.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWilliam4#EUW
Gragas · Top
5 / 5 / 10
51.7% KP
33,823
22.4% share
16,722g
303 CS · 6.9/m
Theocacs#EUW
Wukong · Jungle
6 / 2 / 17
79.3% KP
24,954
16.5% share
19,023g
303 CS · 6.9/m
Mickey Mouse#SZN
Syndra · Mid
7 / 4 / 13
69% KP
37,869
25.1% share
19,957g
401 CS · 9.1/m
MetroArcher#EUW
Jinx · ADC
7 / 7 / 11
62.1% KP
29,787
19.7% share
19,161g
286 CS · 6.5/m
19FREECSS#ECTO
Ekko · Support
4 / 6 / 16
69% KP
24,417
16.2% share
13,855g
71 CS · 1.6/m
Red side
DefeatLeft Hand#korea
Gnar · Top
5 / 3 / 3
34.8% KP
50,201
30.8% share
18,133g
398 CS · 9/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
4 / 5 / 10
60.9% KP
35,289
21.6% share
20,731g
417 CS · 9.4/m
SAJAT0R#20311
Sylas · Mid
8 / 5 / 8
69.6% KP
41,959
25.7% share
17,936g
340 CS · 7.7/m
nika#frog
Caitlyn · ADC
3 / 8 / 4
30.4% KP
25,701
15.8% share
19,570g
367 CS · 8.3/m
BUILT#2603
Rell · Support
3 / 8 / 15
78.3% KP
9,946
6.1% share
11,997g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
