Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 88 days ago
10 / 5 / 3
K / D / A
54.2%
Kill participation
865.2
Damage / min
15,644g
560 gold / min
26
10 placed · 2 cleared
222
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Riven · Top
10 / 5 / 3
54.2% KP
24,167
21.3% share
15,644g
222 CS · 7.9/m
Kijo73#ZTC
Nocturne · Jungle
6 / 9 / 7
54.2% KP
22,684
19.9% share
12,655g
200 CS · 7.2/m
Tsiper#akos
Taliyah · Mid
3 / 8 / 4
29.2% KP
33,520
29.5% share
11,197g
239 CS · 8.6/m
Javier#RITO
Seraphine · ADC
3 / 7 / 6
37.5% KP
20,552
18.1% share
10,650g
213 CS · 7.6/m
katlifer#2009
Pantheon · Support
2 / 9 / 13
62.5% KP
12,791
11.2% share
8,804g
26 CS · 0.9/m
Red side
VictoryMentalist#Tea
Zaahen · Top
7 / 7 / 8
40.5% KP
23,310
23.5% share
12,237g
213 CS · 7.6/m
PUBΛ#UBA
Poppy · Jungle
5 / 3 / 12
45.9% KP
15,423
15.6% share
12,223g
175 CS · 6.3/m
Twitch Six10lol#Six7
Ekko · Mid
11 / 1 / 2
35.1% KP
24,820
25.1% share
16,005g
297 CS · 10.6/m
SLENDOOOO#DAC
Draven · ADC
12 / 8 / 5
45.9% KP
24,453
24.7% share
18,021g
254 CS · 9.1/m
MetroArcher#EUW
Leona · Support
2 / 6 / 20
59.5% KP
11,003
11.1% share
9,205g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
